Tuesday, 26 June 2012
Tekken Interface
This is my new interface for the new Tekken game. The layout is very simple with a very basic colour scheme. I chose to go back to the roots of tekken when the health bars were blue for full health yellow for the damage the character is taking and red for the health the character has taken. The green symbol is the about of matches the player has won.This is a brand new take on what the original tekken was.
Thursday, 8 March 2012
what is an interface
An interface is an interaction between an object and its surroundings for example.
- cats whiskers
- dish washer
- computers
- phones
Thursday, 9 February 2012
interface research
I think the user interface for flash Sonic is clean and simple but quite life less. For example none of the selected buttons that are clicked light up or show any indication that they are selected, which is one feature that the interface could use to give it some life. Other than that i think the interface is very simple and easy to use.
Flash Super Meat Boy has a very bland interface from the get go, every thing is very grey. But a good point about the menu and interface is that when you hover over something it will high light the option.
Flash PacMan has a very good interface in my opinion. The layout and content is very easy to use and read, also the icons in gameplay are all simple and easy to understand Plus all at the bottom of the screen so that it doesn't interfere with the game or distract the player.
Thursday, 2 February 2012
Research
This is some weather interface and icon research. From the beginning of the task as a group we decided that we didnt want graphics that looked too realistic so we all decided that we go for a more cartooned approach.
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